Our Mission

At GameFabric, we're revolutionizing game development through modern microservices architecture. Our mission is to empower game developers with scalable, resilient, and flexible infrastructure that can support games of any size.

Our Story

Founded in 2021, GameFabric emerged from a group of game developers and cloud architects who recognized the limitations of monolithic game backends. We set out to create a new paradigm for game development that embraces the benefits of microservices.

Today, we're helping studios around the world build games that can scale from prototype to global phenomenon without changing their underlying architecture.

GameFabric Team

Meet Our Team

Team member 1

Emma Johnson

Founder & CEO

Emma has 15+ years of experience in game development and distributed systems. She previously led backend teams at major gaming studios.

Team member 2

Sophia Chen

CTO

Sophia is a microservices architecture expert with a background in scalable cloud solutions for gaming platforms.

Team member 3

Daniel Martinez

Lead Architect

Daniel specializes in distributed systems and has architected backend solutions for several AAA game titles.

Team member 4

Olivia Wilson

Head of Product

Olivia bridges technical capabilities with developer needs, ensuring GameFabric delivers solutions that truly solve problems.

Team member 5

Michael Thompson

DevOps Lead

Michael brings expertise in CI/CD pipelines and containerization, making deployment seamless for our clients.

Our Values

Innovation

We constantly explore new technologies and approaches to improve game development.

Accessibility

We believe advanced architecture should be accessible to developers of all sizes.

Community

We foster a strong community of developers sharing knowledge and best practices.

Quality

We're committed to delivering high-quality, reliable solutions that developers can trust.